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Month: March 2018

Unity Game Engine (unity3d.com) at Programming N’Pizza on April 10

When, Why, How you’d want to use it in an academic or personal context for games, visualizations, multi-platform development. Doug Hill has been using Unity for 9 years. He’ll Show & Tell briefly, then stick around for individual discussion with

Christian Darabos March 30, 2018 Coding/Scripting/Programming, Outreach, Training Read more

Analysing 1.4 billion rows with python

Using pytubes, numpy and matplotlib The Google Ngram viewer is a fun/useful tool that uses Google’s vast trove of data scanned from books to plot word usage over time. https://hackernoon.com/analysing-1-4-billion-rows-with-python-6cec86ca9d73

Christian Darabos March 29, 2018 Coding/Scripting/Programming, High Performance Computing, Python, Training Read more

Tech Discussion: 3D Roman Basilica

Research Computing has been working with Professor Nicola Camerlenghi to create a 3D reconstruction of the Basilica of St. Paul in Rome, using the Unity Game Engine. The collaboration was initiated by the Neukom Institute and supported by a CompX

Karin Curtis-Hill March 15, 2018March 15, 2018 Our Projects Read more

Python IDEs and Code Editors (Guide)

https://realpython.com/blog/python/python-ides-code-editors-guide/  

Christian Darabos March 14, 2018 Coding/Scripting/Programming, Python Read more

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