Category: Coding/Scripting/Programming
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Reproducible Research Workshops
Interested in producing more transparent, organized, and reproducible research? The Library and Research Computing @ ITC are hosting a workshop series aimed at expanding your reproducible research best practices by exploring R, GIT, HPC, Matlab, GIS, and systematic reviews. Upcoming workshops include topics such as Text Analysis with Python and Statistics with R. See complete…
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Upcoming Events and Training
ITC x Library Upcoming Events Software Carpentry – UNIX, GIT, and R 9:00am – 12:00pm 12/7/2021 Software Carpentry – UNIX, GIT, and R 9:00am – 12:00pm 12/8/2021 Software Carpentry – UNIX, GIT, and R 9:00am – 12:00pm 12/9/2021 Software Carpentry – UNIX, GIT, and R 9:00am – 12:00pm 12/10/2021 Upcoming Events DASUG Webinar: Tree-based Predictive…
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October Workshops
October Workshops, visit https://rc-new.dartmouth.edu/index.php/training/ to view and register Intro to High-Performance Computing (HPC), Tuesday, October 8th Intro to Geographic Information Systems (GIS), Tuesday, Oct 15th Intro to Data Analysis with Python, Thursday, Oct 17th Intro to Neural Networks, Tuesday, Oct 29, 2019 HALLOWEEN SPECIAL: Using R for Basic Spatial Analysis, October 31, 2019
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Upcoming Workshops
Upcoming Workshops, visit https://rc-new.dartmouth.edu/index.php/training/ to view and register Tuesday, Sept 24, 2:30-5:00 Intro to HPC (DHMC) Tuesday, Oct 1, 2:30-5:00 Intro to RC Systems (Campus/37 DFR) Thursday, Oct 8, 2:30-5:00 Intro to HPC (Campus/ 37 DFR)
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Plotting and Programming in Python for WISP students workshop series – 1/25, 2/1, 2/8
Research Computing, the Libraries, and the Women In Science Program are partnering for a workshop series on Plotting and Programming in Python, Friday afternoons, 3:45p-6p. See syllabus.
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Research Data Storage on Campus @LSC – DartFS – Coffee and Donuts
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in Application areas, Coding/Scripting/Programming, DartFS, Data Storage, Discovery, FaqAFSMigration, FaqDartfs, FaqDataStor, FaqDB, FaqDH, FaqGIS, FaqHPCSys, FaqLifeSci, Geographic Information Systems (GIS), Getting Started, GIS, High Performance Computing, HPCSYS, Mac, Outreach, Python, Statistics, Stats, Training, WindowsResearchers at Dartmouth College can receive 50GB of free, reliable, high-speed network file storage to researchers at Dartmouth through DartFS. DartFS is a network-based storage service for documents and files. Your data can be shared among collaborators, accessed anywhere on or off campus, and is available to all Research Computing systems as well as users’…
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Discover why Python is the easiest way into coding – Android Authority
https://www.androidauthority.com/python-power-coder-bundle-876861/ Coding might not be the most glamorous of professions, but who cares. Coders can work from anywhere, and usually make a very good living doing it. According to Daxx.com, the average Python developer salary in the USA is $103,492.
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MySQL 8.0: New Lock free, scalable WAL design | MySQL Server Blog
https://mysqlserverteam.com/mysql-8-0-new-lock-free-scalable-wal-design/ The Write Ahead Log (WAL) is one of the most important components of a database. All the changes to data files are logged in the WAL (called the redo log in InnoDB). This allows to postpone the moment when the modified pages are flushed to disk, still protecting from data losses.
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Programming with Python, Part 2, Basic Data Analysis – slidedeck
Slidedeck from our recent workshop, “Programming with Python, Part 2, Basic Data Analysis” Date:4/19/2018, 2:00pm – 4:30pm Location:37 Dewey Field Rd, Instructional Center (1st floor) Hands-on Training: Programming with Python, Part 2 We recommend attending “Programming with Python, Part 1” prior to registering for this workshop. Learn more about scripting/programming using Python. Python is a…
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Unity Game Engine (unity3d.com) at Programming N’Pizza on April 10
When, Why, How you’d want to use it in an academic or personal context for games, visualizations, multi-platform development. Doug Hill has been using Unity for 9 years. He’ll Show & Tell briefly, then stick around for individual discussion with anyone interested. If you’ve made something in Unity or another game engine, bring it! More…